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Review of P.A. Douglas’s “The Old One”

The Old One takes place in the sleepy little town of Top Sail Beach on an island off the coast of North Carolina. Like most little towns, it has its share of secrets and skeletons in the closet.  Unfortunately, one particular bit of darkness from its past has chosen to rise up out of the sea to wreak unholy havoc on the little burg.

We are first introduced to one elderly resident of the town who is out fishing one night while lamenting the passing of his wife when he gets a nibble on his line and either falls into the ocean or perhaps is yanked in and nearly drowns.  Miraculously saved by his neighbor who was passing by the pier his small boat was tied to, he awakens the next day not quite himself.  Something evil is inside him and it isn’t satisfied with possessing just him-it wants much more.

The Old One is a Lovecraft inspired tale that mixes Cthulhu mythology with a new take on the living dead, with interesting results.  The main character is Max, a transplant to Topsail Beach who has become content living in the isolated little community despite knowing he’ll never be considered a local by many of the residents.  He lives with Hanna, his wife, and has a job as a mechanic at one of the local shops.  Shortly after we are introduced to Max his world is turned upside down when he and Hanna are attacked by his neighbors who are maimed and appear to be dead.  As unbelievable as that seems, it isn’t the worst of it.  When he is forced to destroy one of his attackers, vile squid-like creatures burst forth from the ghoul’s stomach and begin the hunt for new flesh to latch on to.

This story is a whirlwind of blood, guts, and nightmarish creatures that get worse at every turn.  At first, Max can’t comprehend what is happening, but as the night wears on and the lashing storm that has engulfed the island grows stronger, more hints as to what is really happening reveal themselves.  There is something far worse at work here than a plague of foul leaches turning humans into cannibalistic puppets.  Because there is something those creatures call mother and it has also risen from the dark depths of the ocean, a true horror to behold.

The Old One is fun and interesting take on the Cthulhu mythos-sort of a side-story to the mythology about a single dark and almost forgotten god whose true purpose is cloaked in mystery.  The author’s enthusiasm for Lovecraftian horror shines through on each page and while this story is not perfect, his exuberance makes up for the fact that it felt like there were a few gaps in the story, or more specifically, the back story.  The yearning to learn more about what came before and what causes the Old One to rise up from the sea remains in me well after reading this tale, but perhaps is how it is meant to be.  The story could use another pass to clean up some of the typos left behind, but overall the writing is sharp and Mr. Douglas continues to impress with the creativity in each of his new tales.  Despite the length of this book, it has the feel of a short story that reads like a surprising slap across the face that leaves you a bit stunned and disconcerted about what just happened…which isn’t a bad thing when it comes to horror.

The Old One can be found here: http://www.amazon.com/gp/product/B00E3LZY44/ref=cm_cr_thx_view

Review of Richard Johnson’s “Dead Drunk”

Dead Drunk provides the reader with a different take on surviving the zombie apocalypse.  Often times the moral of the story when it comes to apocalyptic fiction is that the screw ups tend to get their comeuppance.  Someone might have some dumb luck and avoid getting slaughtered right away, but for the most part, if you are a coward, an imbecile, or a callous, crass, self-absorbed fool you either wise up right away, transform into some sort of crony to the chief bad guy, or die in a very gruesome and often satisfying way, presuming that the author has made you despise said person throughout the tale.

In Dead Drunk we are introduced to Charlie and his band of misfit friends.  Most of them are thirty-something slackers who are horny, drunk, drug addled party boys focused on little more than where they can get their next buzz.  Some of us remember guys like these from college-or at least our first year of college, before many of them flunked out.  Of course, Charlie does have some friends who are responsible adults who like to have fun every now and then, and that is where our story begins.  One of Charlie’s more responsible buddies is getting married and that is an excuse for a rager of a bachelor party.  Things get wild, of course, but it isn’t until the next day, when everyone is nursing their hangovers that the real party begins.

An infection has spread through Chicago, where the story takes place, and suddenly people are chomping on one another, spreading whatever infection has caused them to crave human flesh and go completely nutso.  Charlie and his friends hunker down in his rundown apartment, trying to figure out how to survive with minimal food but a whole lot of booze.

This story is a mix of traditional zombie survival and crazy party-boy lunacy, with a rogues gallery of characters that most of us would find hard to like, except perhaps if you are in that period of life where getting drunk, trying to get some action, and being permanently buzzed supersedes all else.  Certainly, the author does a commendable job of showing hints of maturity among the group and slivers of humanity amongst them.  Charlie shows signs of becoming a better man and Big Rob, one of his best friends, for all his oafishness, is probably the best person of the lot.  It helped prevent me from rooting for the demise of all of them from the beginning.

Of course, this is an amusing book, not meant to be taken too seriously.  I didn’t go in expecting there to be an emotional attachment to any of the characters, though a few were formed and there were a few touching moments buried in a sea of booze, bongs, and boners that reside within its pages.  The writing is solid and the humor rude.  So if you are someone who easily offended or doesn’t appreciate the humor of movies like The Hangover, this probably isn’t for you.  But if you enjoy low-brow comedy mixed in with your zombie gore on occasion, give this one a shot.

Dead Drunk can be found here: http://www.amazon.com/gp/product/B00C6AGNM6/ref=cm_cr_thx_view

Review of “Cthulhu Unbound 3” by Permuted Press

Cthulhu Unbound 3 consists of four novellas, each with their own slant on Lovecraft’s mythos.  Overall, the writing and storytelling is solid and the stories are what you both desire and expect of tales told about the realm of dark gods and menacing monsters.

Unseen Empire by Cody Goodfellow is a western that takes place primarily on and beneath an abandoned Indian reservation in Oklahoma, where a half-Indian tracker must go beneath the earth to find out what happened to the people who suddenly disappeared from the reservation.  As he and the detachment of U.S. soldiers go deeper into the underground lair where they suspect the Indians have fled to, the reader is treated to several flashbacks of the main character’s past life and it slowly becomes clear what dark forces he is being compelled to face within the dark depths.

Mirrorrorrim by D.L. Snell focuses on an odd therapy group and its even odder therapist.  The main character has blank spots in his memory and another member of the group, a woman who he is drawn to, shares a very strange connection with him.  They fit with one another like pieces of a puzzle, or like the title suggests, mirror image parallels.

Nemesis Theory by Tim Curran introduces the reader to a maximum security prison and a select group of inmates who are beginning to realize that they are on a crash course with a gruesome nightmare that none of them will be able to avoid.  Death and far worse is creeping closer and closer to them all every night, from far out in the galaxy.  If you are familiar with Tim Curran’s work, you know he is a maestro when it comes to describing gore in loving detail and this story is no exception.

The R’lyeh Singularity by David Conyers & Brian M. Sammons is a tale of espionage and the efforts of two spies to stop greedy governments and corporations from tampering with inter-dimensional ‘goodies’ they have discovered on earth, as well as preventing the end of all humanity when darkness tears through a rift at the bottom of the pacific ocean where a mega-corporation is drilling…not for oil, but for something far more menacing and alien.

I enjoyed each story for their unique spin on the Cthulhu mythos, with my favorite being the last member of the quartet.  The story was high energy spy thriller that integrates the horror of the Cthulhu mythos effortlessly.  My one critique of this story is that there were a noticeable amount of typos that weren’t as prevalent in the other three stories.  It was a minor distraction but worth mentioning.  The other three stories were equally entertaining, for different reasons.  Tim Curran does an excellent job in his tale building the dread levels to an almost unbearable level for the inmates in his doomed prison, with both mysterious events and visions riddling them with newfound terrors on a daily basis.  D.L. Snell has created an intimate tale of technology gone amuck and strange interpersonal relationships, while Cody Goodfellow’s plunge into the old west and an underground city of the damned felt like a diabolical quest that I was cursed to complete alongside the main character.

For fans of Cthulhu and Lovecraft, this is a solid contribution to the mythology and one worth checking out.

Cthulhu Unbound 3 can be found here:  http://www.amazon.com/gp/product/B009O3XFBA/ref=cm_cr_thx_view

Review of Gregory Solis’ “Rise and Walk: Pathogen”

Rise and Walk: Pathogen is Gregory Solis’s sequel to his 2007 debut novel, Rise and Walk.  The sequel has been a long time coming and I would be lying if I said I remembered all of the details from the original novel Mr. Solis put out six and a half years ago.  Thankfully, a refresher of my review of the first book and jumping right into this new tale brought me up to speed.  In Rise and Walk we are introduced to Tony and Mason, two members of a paint ball team who have arrived in the mountains for a tournament.  Not so far away, parts of a strange meteor have landed, causing a pathogen to infect the living, turning them into the undead.  As things go south and the dead begin devouring the living wholesale, the two men join up with two young women who work at the local general store at the lake where the tournament is supposed to take place.  Together, they flee into the mountains and must cope with the onslaught of the undead while also dealing with the even more dangerous living.

The original novel, as I had described it in my review, was entertaining zombie fare, though the author’s writing was a bit rough, as is often the case with a debut novel.  There was a lot of enthusiasm for the material and the story was fun, if perhaps lacking in emotional depth.  This was a simple adventure novel for the zombie enthusiast to enjoy, and there’s nothing wrong with that.  The book was fun-a quick and easy read.  I say all this not to disparage this original story, but more as a way to point out the differences between it and this new book.  Rise and Walk: Pathogen is a distinctly different novel from the first.  Not the story itself.  It starts off where the last book ended, and follows our four survivors on day two of their efforts to avoid getting devoured.  Mason wants to return to Berkley, where he and Tony are from, to make sure his family is safe, while Tony is more inclined to help Nikki and her quest to find her own parents in the small town of Whisper where this story takes place.  Where things differ between the two books, by my estimation, is in the character development and the polish the author shows in his writing.  The tension and dialog between the characters feels more real, this story has a broader scope (with a villain that is both far more menacing and yet far more subtle than in the first book), and the author caused me to care about what happens to these people.  Even his secondary characters are far more intriguing, especially Margaret, whose story is quite touching.  There are a few typos here and there, but nothing too noticeable.  Overall, this is a far more well-crafted effort.

It has been a long time coming since Mr. Solis wrote his debut novel, but the sequel was worth the wait and was a very pleasant surprise.  My hope is that the third book in the saga takes a few years less than the six to get published, because I am definitely looking forward to what I presume is the climax of this zombie saga.

Rise and Walk: Pathogen can be found here: http://www.amazon.com/gp/product/B00D1WXA2O/ref=cm_cr_thx_view

Review of Bryon Morrigan’s “The Desert”

The Desert is author Bryon Morrigan’s debut novel and tells the tale of a mysterious abandoned village buried deep in the Iraqi Desert found not once, but twice by the U.S. military.  The main story takes place in 2009 and introduces the reader to Specialist Densler and the Captain he is carting around in a Humvee on the hunt to find WMD’s.  They stumble onto an area where GPS doesn’t work and come across the body of a soldier and his journal.  It becomes immediately clear that the solider went missing six years earlier along with the rest of “Eight Up Platoon” near the beginning of the invasion of Iraq.  The Captain is excited to find the journal and possible clues as to what happened to the rest of the men, but when reading the journal it becomes clear that something strange is at work in the small village.  Green mist flows out from the ground at night and there are hints of shadowy creatures wandering about.  Plus they can’t find anyone else’s body.

This is a fast moving horror story that reads easy and keeps the energy up throughout.  Short chapters give the story a sense of urgency, and flashbacks to the old journal entries sparked my curiosity about what was really going on.  Densler’s thoughts about his Captain get a little bit repetitive-the Captain is an incompetent coward in Densler’s eyes and nothing that happens in the story disputes that belief.  This served as a bit of a distraction for me, but I enjoyed this story despite this minor irritation.  The author comes up with a creative batch of monsters rising up from the bowels of the earth through a dark pit in the ground, and even some pretty interesting theories about where they came from, which kept me tuned in the whole way.

I previously read the author’s follow up novel, Archeron, so I sort of got things backward.  While it would have been best to read this book first, Archeron does a solid job of standing on its own, as does The Desert.  I have to admit I enjoyed this, the author’s first effort, more than his second.  My review of Archeron details my issues with that story, which definitely has its merits and was a fun read in its own right.  The Desert was a more intriguing and provides more of an introduction to this strange new world that intrigued me.  I am gathering there will be a sequel to Archeron.  It is clear there is more story to tell.

Much like I stated in my other review, I give high praise to the author for crafting an intriguing mythology that give his book a unique flavor.  He has an excellent knowledge of the military and that shows in his work as well, though his disdain for commissioned officers is hard to miss and is somewhat distracting.  The Desert is a fun read, and while Archeron is, in my view, not quite as good, it is still an entertaining continuation of this saga, and gives me plenty of reason to want to check out the author’s third act when it comes out.

The Desert can be found here: http://www.amazon.com/gp/product/B004XJKYKU/ref=cm_cr_thx_view

Review of Gareth Wood’s “Age of the Dead”

Age of the Dead is the sequel to Gareth Wood’s Rise, which was released by Permuted Press last year, but was originally created in a serial blog format several years back.  The first story tells the tale of Brian and his experiences during the weeks and months following the rise of the undead.  It provides us with his efforts to survive with his sister and the woman he meets who eventually becomes his wife.  It ends with him the leader of a scavenging team sent out from Cold Lake, where the military has created a safe haven for most of the survivors in Western Canada.  Age of the Dead continues where Rise left off, with Brian and his crew going on missions to either retrieve much needed supplies out in the wastelands or to find more survivors.

Both books were written in first person, with the first book being done in journal format.  Everything is told from Brian’s perspective with all the limitations and advantages that format yields.  The author changed things up a bit with Age of the Dead, and while the story is told in first person once again from Brian’s perspective, it is no longer in journal format.  There is dialog and there isn’t that sense of premonition you get from a journal where the author hints at the action to come at the beginning of every journal entry.  A journal is like reading a newspaper article about something that happened the day before, whereas the new format the author uses in his second book puts the reader right into the action.

The writing here is smooth and the story flows well, though there really isn’t any specific direction the author seems to be taking with the story.  I had mentioned in my review of Rise that the book could have cut off earlier-when Brian and company find their way to the safety of Cold Lake, but carried on with his first missions doing salvage.  This story, much like the last part of the previous book, carries on with that theme.  The action is more intense and there is a willingness here to let some of the characters die, which was a change from the first book.  The adventures Brian and company have were enjoyable to read about, but I was often left wondering where things were headed.  There are hints toward the end of the book that the story might get more focused in the third installment, which shows good promise.

Overall, the quality of this installment is good and the writing format is more satisfying than the first book.  There is more emotional heft to Brian here-the stakes are higher than before.  At the same time, I would like to see the story take a more specific direction.  The missions Brian takes on with his crew could go on indefinitely.  But as I already alluded to, there are indications that the third book will have a more specific direction and a more defined objective in mind.  I look forward to seeing what the author does with this tale going forward.

Age of the Dead can be found here:  http://www.amazon.com/gp/product/1618680501/ref=cm_cr_thx_view

Review of Tim Curran’s “Cannibal Corpse, M/C”

Tim Curran’s Cannibal Corpse, M/C is a wild ride into a post-apocalyptic wasteland with John Slaughter, Pittsburgh Chapter President of the Devil’s Disciples, leading the way.  He is the last of the free members of his motorcycle club, one of the 1%ers that commits everything they have and everything they will ever be to the patch they wear on their sleeve and what it represents.  The world has ended, or so it seems, and the dead have risen from the grave.  Strange rains filled with mysterious red worms have infected much of the population, turning them into something that resembles zombies, though this crop of the undead are pretty unique.  They crave human flesh, but they continue to have some semblance of the minds they once had.  They are evil, semi-demonic puppets that not only devour but gleefully torture the living.  The western half of the U.S. is a wasteland of the dead now, with what remains of the country under government control a sliver of what it once was.  The dead rule, along with the barbaric living militias like the Red Hand and the mutants that were created after nukes were dropped to stem the tide of the dead.  Into this wasteland heads John, who has too many people chasing him and too much desire for the freedom of the open road to remain in civilized territories.  At least until members of the military catch up with him and put him on a mission he can’t refuse.  They’ll free some members of his club that are in prison to ride with him into the wastelands where they need to save a biologist who may have a cure for the plague that has caused the rain of worms to fall. 

Cannibal Corpse, M/C is definitely not your typical apocalyptic zombie tale.  The author seems to know quite a bit about biking culture and John’s rough demeanor and loyalty to his friends kept this one entertaining from start to finish.  John is almost fearless, almost ruthless, almost like his club’s name would hint at: a disciple of the devil.  He kills without remorse, he is brutal, and he is vicious, but there are hints of his humanity as well that sneak through during this story that made him an interesting character and someone who you can find just palatable enough to root for when he is dealing with the hell on earth that surrounds him.  While the story starts out as more or less an adventure tale that takes place on the open road, it becomes something more dark and sinister with every page.  I didn’t expect the twists and turns that came about, especially in the second half of the story, but found them intriguing nonetheless. 

Where things bogged down for me with this saga was in the hyperbole the author uses to describe things, especially in the latter half of the book.  Not only is the gore in Technicolor 3D, which is in and of itself not a bad thing (in fact, for the gore hounds out there it is probably a big plus), but many of the details of the story are over described in lurid detail, distracting from the narrative in some ways.  I don’t consider this to be a major issue with the story, because it still read fast and easy and I was compelled to finish this intriguing story, it just felt like the descriptions went further than necessary in several instances. 

Despite this minor gripe, this was a fun, entertaining apocalyptic tale.  If you like your zombies traditional, this one probably is probably going to be hard to swallow, but it is worth checking out even for the zombie “purists” out there, because Slaughter is a fascinating and entertaining anti-hero and a one bad mutha.   

Cannibal Corpse, M/C can be found here:  http://www.amazon.com/gp/product/1618680587/ref=cm_cr_thx_view

Review of Michael S. Gardners “Death in the Times of Madness”

Death In The Times of Madness is Michael S Gardner’s compendium of short stories, many of which have a zombie slant to them, as that is his first passion in writing.  He’s also published a novella and novel that are zombie-centric too.  There are some stories here that diverge from that path though, giving the reader a bit of diversity, though the author ‘sticks with the scrip’ and doesn’t move too far off from what a zombie fan will enjoy.  From tales of personal woe to stories that are far grander is scope, the author explores some interesting topics and provides the reader with some moments that really resonate.

Of course, not every story packs the same punch and not all of them were hits in my opinion, but overall, this collection showcases an author who has grown as a writer over the past few years, with his ability to craft characters and stories getting sharper and stronger with time.  Some of the tales have no message, just provide simple entertainment, while others pack more emotional heft and lingered in my mind after their completion.  Overall, this is a fun, easy-to-read collection of mostly zombie tales that shows the talents of an independent author who continues to get better with every story he writes.

Death In The Times of Madness can be found here:  http://www.amazon.com/gp/product/1481228196/ref=cm_cr_thx_view

Review of Iain McKinnon’s “From The Torment of Dreams”

Iain McKinnon, known for his apocalyptic zombie novels Domain of The Dead and Remains of The Dead moves into the realm of science fiction with From The Torment of Dreams, which has absolutely nothing to do with zombies.  In deep space, a war is being waged between the Terrain Alliance and one of their subjugated colonies, Neotra.  The author doesn’t provide the reader with an in depth political explanation of why the Neotrans have fought to separate themselves from Earth and its allies at the start of this tale, instead choosing to thrust us right in the middle of a battle in space, or to be more exact, a rebellion ambush of a ship filled with ground troops being brought in to fortify the Alliance’s positions.  The only survivor of a devastating attack on the ship is Lan, a young man who joined the military to get away from a lost love.  Unfortunately for Lan, his cryogenically induced deep space dreams are filled with visions of Nicola, his former love, playing in his head like a broken record.  Even as he awakens to make his way to an escape pod as the ship is breaking up, visions of the woman he loved and who dumped him plague him relentlessly.

We are also introduced to Captain Jackson, one of the rebel leaders of the assault on Lan’s ship, who crosses paths with the injured soldier as the battle rages on aboard ship.  Mistaken for another rebel when Terrain reinforcements arrive, Lan is imprisoned along with Jackson and his crew.

At the same time, we are introduced to Zinner, who is a Bavashee, a part of the Terrain military Special Forces who are genetically grown to be the perfect warriors.  Only a few remain in the galaxy (they were plentiful during the Apocalypse Wars in the ancient past), and Zinner is one of the best still around.  In his efforts to infiltrate Neotran on a secret mission, he comes across and wipes out a small, somewhat primitive village far away from the main civilized outposts of the colony, in an effort to maintain secrecy.  He kills them all out except for Nasim, who was away from the village at the time, returning to discover the horror Zinner and his team have left behind.  Nasim, who has some intriguing talents of his own, chooses to pursue the Special Forces leader in an effort to get revenge.

The author pulls together a great many ‘smaller’ and ‘bigger’ subplots while the threads of the main story get weaved together with the others at a steady pace.  The author leaves the main path a time or two, but always returns to it in time.  With these diversions we get to see the war in a bigger picture format-from the Terrain General discussing strategy with his right hand man to one of the men plotting to assassinate a key political figure.  The plot does meander a bit, but the stories kept my interest throughout.

The writing here is solid, and Iain has a strong concept of military tactics and makes the science fiction plausible-allowing the tale to not get gummed up with over the top details that would have been a distraction.  The characters make sense and fit well into their environments-with enough background details to enlighten but not smother.  Zimmer is understandably brutal and vicious, while Lan is tortured but transformed by both his military training and the torture of his body while imprisoned and by the dreams that endlessly haunt him.

I thought it interesting that the author was able to deftly steer me away from rooting for either side in this war (or so it seemed).  Sure, there were reasons for believing that the Neotrans deserved their freedom, but it was the characters major and minor, including the Terrain General who plots and plans both the attacks and defense of his forces, that really mattered here.  Iain McKinnon has a knack for crafting characters that you feel an emotional attachment to-whether you love them or hate them, they get under your skin and stay there for a while.

Overall, this is a fun sci fi tale of rollicking space battles and the soldiers who fight in them.  But this story told could take place in space, on earth, in the future or in the far flung past and it would still make sense.  It is a saga of men and the wars they wage, which is a timeless concept, and one that is endlessly intriguing.

From The Torment of Dreams can be found here: http://www.amazon.com/gp/product/B00D4DVCHU/ref=cm_cr_thx_view

Review of Michael S. Gardner’s “Betrayal”

Betrayal is one of those quick getaways that doesn’t require a lot of time but packs a nice little punch.  A novella that is a very easy read, this is a zombie tale that perhaps might not give you as much time to get emotionally invested in the characters as a full blown novel, but it’s more than just a tidbit you get from a short story that might elicit a smirk or a gasp of revulsion, but not much else.

The story is pretty simple.  A group of survivors have built walls around a farm to keep the undead at bay and a few select members of the group go out via helicopter to collect whatever supplies they can gather on a weekly basis-into a city that is filled with zombies and less and less supplies each trip they take.  The author adds the twist that people are dying-not just from whatever turns people into the undead, but from a variety of regular ailments that are much more difficult to deal with the lack of modern medicine at everyone’s finger tips.  So the desperation of the survivors is even greater.

A supply run goes wrong, as have others before, and this time a couple of marines are left behind when the helicopter pilot, an unrepentant self-absorbed jerk, decides that they are taking too long to get back to the meeting place where he set down.  Despite his urge to take off and abandon the camp, he returns and goes on another mission later, where he discovers the cost of his betrayal.

Betrayal is a quick, brutal trip to hell-a rip-the-band aid-off type of story that I would say goes down smooth because it is such an easy read, but the ride is a bit bumpier than that-with a few twists put into play for those who like to mix things up with their undead.

Betrayal can be found here: http://www.amazon.com/gp/product/B00C0BVS1C/ref=cm_cr_thx_view